Hi, I’m Mohammad Mossa, also known online as WizardCell.

I’m a B.Sc. graduate in Computer Science from Technion - Israel Institute of Technology, with over 4 years of professional experience in software engineering. My background is rooted in game development, where I specialized in network and gameplay programming, collaborating on remote teams to ship complex, real-time systems. This hands-on experience sharpened my skills in performance optimization, multiplayer architecture, and debugging under pressure — all of which translate strongly to high-scale tech environments.

Most recently, I worked as a Generalist Programmer at The New Face, contributing to immersive 3D e-commerce experiences. Previously, I was a Junior Network Programmer on Lords of the Fallen and BulletVille.

Today, I’m looking to transition into high-tech software engineering roles in Israel — bringing my systems-level thinking, fast learning, and production-level experience to new challenges outside of gamedev.

Contact

Projects

Lords of the Fallen

Junior Network Programmer @ CI Games

BulletVille

Junior Programmer @ NOWWA

Anarea Battle Royale

Intern Gameplay Programmer @ AXC Games

About the Site

I launched the site in 2022 as a personal platform to document my learning journey with Unreal Engine. At the time, technical knowledge on various topics in Unreal Engine was scattered across forums or not publicly available. My goal was to consolidate that information in one place for easier future reference.

Over time, the site evolved into a widely used resource for developers, educators, and industry professionals working with Unreal Engine. Today, it attracts thousands of unique visitors and page views monthly. I’ve received positive feedback from developers at different levels who found the content practical and reliable.

Beyond the content, wizardcell.com also reflects my technical interests in web development, automation, and developer tooling. The site is built using Jekyll, and a heavily modified version of the Minimal Mistakes theme.

If you run into issues, feel free to open a report on the GitHub Issues Page.

The site draws inspiration from the renowned benui.ca. Special thanks to Ben for his invaluable contributions.