ANAREA Battle Royale is the first project of AXC Games indie studio. ANAREA is a fast-paced Third Person Shooter Battle Royale arcady game aiming to be dynamic and competitive.

The project has seen a successful crowdfunding Kickstarter campaign. With a team of less than ten, the game was released a year and a half after on Steam.

Responsibilities

  • Implemented Multizone Spawn System inspired by the one in Ring of Elysium.
  • Implemented Loot Randomizer System.
  • Developed an Inventory System to manage player items and equipment.
  • Assisted in the development of various gameplay mechanics, including player movement, shooting, and health systems.
  • Integrated third-party APIs for analytics and player feedback.
  • Collaborated with the design team to implement and refine game features based on playtesting and user feedback.
  • Worked on network synchronization to ensure smooth multiplayer gameplay.
  • Assisted in debugging and resolving performance issues to enhance game stability and performance.
  • Participated in code reviews and provided constructive feedback to improve code quality and maintainability.
  • Contributed to the development of the game’s user interface, including HUD elements and menus.

Media