ANAREA Battle Royale is the first project of AXC Games indie studio. ANAREA is a fast-paced Third Person Shooter Battle Royale arcady game aiming to be dynamic and competitive.
The project has seen a successful crowdfunding Kickstarter campaign. With a team of less than ten, the game was released a year and a half after on Steam.
Responsibilities
- Implemented Multizone Spawn System inspired by the one in Ring of Elysium.
- Implemented Loot Randomizer System.
- Developed an Inventory System to manage player items and equipment.
- Assisted in the development of various gameplay mechanics, including player movement, shooting, and health systems.
- Integrated third-party APIs for analytics and player feedback.
- Collaborated with the design team to implement and refine game features based on playtesting and user feedback.
- Worked on network synchronization to ensure smooth multiplayer gameplay.
- Assisted in debugging and resolving performance issues to enhance game stability and performance.
- Participated in code reviews and provided constructive feedback to improve code quality and maintainability.
- Contributed to the development of the game’s user interface, including HUD elements and menus.